Just Cause 2 is a 2010 action-adventure game developed by Avalanche
Studios, published by Eidos Interactive and distributed by Square Enix
for Microsoft Windows, PlayStation 3 and Xbox 360. The sequel to
2006's Just Cause, it was powered by Avalanche Studios' Avalanche 2.0
Engine. It features Rico Rodriguez, a major operative of the fictional
Agency who arrives at Panau (a fictional dystopian island nation in
Maritime Southeast Asia) to overthrow dictator Pandak "Baby" Panay and
confront former mentor Tom Sheldon. The gameplay involves Rico
fighting hostile militants with guns and a grappling hook, enabling
players to tether objects to each other and slingshot into the air
with a parachute. Just Cause 2 introduces the Chaos System, in which
players must complete missions and destroy government property on
Panau for Chaos points. These points are essential for story
progression.The game was developed as an improvement of Just Cause;
its team saw missed opportunities in the first game, analyzing and
refining it. As a result, mission design, artificial intelligence and
most core gameplay mechanics were overhauled. Panau, inspired by
Southeast Asia, was considered by the team a good location for an
action game. Avalanche Studios worked with Square Enix London Studios
while developing Just Cause 2. It was announced in 2007 with a demo
attracting two million players.Just Cause 2 received generally
positive reviews from critics, who praised its gameplay, open-ended
nature, stunts, world design, and graphics while criticizing its
story, gunplay, and mission design. Sales of six million copies
worldwide exceeded original projections. The game was supported with
downloadable content at release, and a multiplayer fan project was
eventually approved as an add-on. A sequel, Just Cause 3, was released
in late 2015.
Studios, published by Eidos Interactive and distributed by Square Enix
for Microsoft Windows, PlayStation 3 and Xbox 360. The sequel to
2006's Just Cause, it was powered by Avalanche Studios' Avalanche 2.0
Engine. It features Rico Rodriguez, a major operative of the fictional
Agency who arrives at Panau (a fictional dystopian island nation in
Maritime Southeast Asia) to overthrow dictator Pandak "Baby" Panay and
confront former mentor Tom Sheldon. The gameplay involves Rico
fighting hostile militants with guns and a grappling hook, enabling
players to tether objects to each other and slingshot into the air
with a parachute. Just Cause 2 introduces the Chaos System, in which
players must complete missions and destroy government property on
Panau for Chaos points. These points are essential for story
progression.The game was developed as an improvement of Just Cause;
its team saw missed opportunities in the first game, analyzing and
refining it. As a result, mission design, artificial intelligence and
most core gameplay mechanics were overhauled. Panau, inspired by
Southeast Asia, was considered by the team a good location for an
action game. Avalanche Studios worked with Square Enix London Studios
while developing Just Cause 2. It was announced in 2007 with a demo
attracting two million players.Just Cause 2 received generally
positive reviews from critics, who praised its gameplay, open-ended
nature, stunts, world design, and graphics while criticizing its
story, gunplay, and mission design. Sales of six million copies
worldwide exceeded original projections. The game was supported with
downloadable content at release, and a multiplayer fan project was
eventually approved as an add-on. A sequel, Just Cause 3, was released
in late 2015.
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