Nights: Journey of Dreams[a] is an action video game developed by
Sonic Team and published by Sega for the Wii. The sequel to the 1996
Sega Saturn title Nights into Dreams, it was released in Japan and
North America in December 2007, and in Australia and Europe the
following month. The story follows two children, William Taylor and
Helen Cartwright, who enter a dream world called Nightopia. When their
nightmares come to life, they enlist the help of NiGHTS, an exiled
"Nightmaren", as they journey through Nightopia to stop the evil ruler
Wizeman from escaping into the real world.As with its predecessor,
gameplay is centred around Nights flying through the dreams of the two
children. The main objective of the game is to fly through rings while
gathering enough keys to proceed to the next level. Development of
Journey of Dreams began shortly after the release of Shadow the
Hedgehog in 2005, and was headed by Sonic Team veteran Takashi Iizuka.
The team took steps to ensure that the game stayed faithful to the
original, while incorporating a variety of new mechanics and features.
The game's setting was designed to resemble England, especially parts
of London.The game received mixed reviews. Critics praised the game's
colourful visuals, boss battles, and special effects, but most cited
its poor controls, camera, aesthetics and general gameplay as major
flaws. Despite the mixed reception, Iizuka said that he would be
interested in making a third Nights game, should Sega commission one.
Sonic Team and published by Sega for the Wii. The sequel to the 1996
Sega Saturn title Nights into Dreams, it was released in Japan and
North America in December 2007, and in Australia and Europe the
following month. The story follows two children, William Taylor and
Helen Cartwright, who enter a dream world called Nightopia. When their
nightmares come to life, they enlist the help of NiGHTS, an exiled
"Nightmaren", as they journey through Nightopia to stop the evil ruler
Wizeman from escaping into the real world.As with its predecessor,
gameplay is centred around Nights flying through the dreams of the two
children. The main objective of the game is to fly through rings while
gathering enough keys to proceed to the next level. Development of
Journey of Dreams began shortly after the release of Shadow the
Hedgehog in 2005, and was headed by Sonic Team veteran Takashi Iizuka.
The team took steps to ensure that the game stayed faithful to the
original, while incorporating a variety of new mechanics and features.
The game's setting was designed to resemble England, especially parts
of London.The game received mixed reviews. Critics praised the game's
colourful visuals, boss battles, and special effects, but most cited
its poor controls, camera, aesthetics and general gameplay as major
flaws. Despite the mixed reception, Iizuka said that he would be
interested in making a third Nights game, should Sega commission one.
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