Metal Gear Rising: Revengeance Family, Real Name, Spouse, Profession, Eye Color, body stats, Feet Size, Wiki

Metal Gear Rising: Revengeance Family, Real Name, Spouse, Profession, Eye Color, body stats, Feet Size, Wiki

Metal Gear Rising: Revengeance[a] is an action hack and slash video

game developed by PlatinumGames and published by Konami Digital

Entertainment. Released for the PlayStation 3, Xbox 360 and Windows,

it is a spin-off in the Metal Gear series, and is set four years after

the events of Metal Gear Solid 4: Guns of the Patriots. In the game,

players control Raiden, a cyborg who confronts the private military

company Desperado Enforcement, with the gameplay focusing on fighting

enemies using a sword and other weapons to perform combos and

counterattacks. Through the use of Blade Mode, Raiden can cut cyborgs

in slow motion and steal parts stored in their bodies. The series'

usual stealth elements are also optional to reduce combat.The game was

originally being developed internally by Kojima Productions, who

announced the game in 2009 under the title of Metal Gear Solid:

Rising. However, the team met with difficulties in developing a game

based on swordplay, so executive producer Hideo Kojima postponed its

development until a solution could be found. The project resurfaced in

late 2011 under its finalized title, with PlatinumGames as the new

developer. The game underwent significant changes in its play

mechanics and storyline under PlatinumGames' involvement, although

Kojima Productions retained responsibility for the game's overall plot

and Raiden's design.Upon its worldwide release in February 2013, Metal

Gear Rising: Revengeance was well-received by critics, being praised

for its sophisticated cutting system, its use of Metal Gear elements

to complement the story despite the game's focus on action, its

soundtrack, and its boss fights; some criticism was directed at its

camera and the length of the story mode. The game also enjoyed

positive sales, with the three versions selling over 1.1 million

copies. While those involved in the game's production have expressed

desire to develop a sequel, such prospects have yet to come to

fruition due to the ongoing conflicts between Konami and Kojima

Productions.Players assume control of Raiden, a katana-wielding

cyborg. He is initially playable in his "Standard Body" form, which

resembles the body used by Raiden in Metal Gear Solid 4, but with a

more natural-looking face. The player can alter Raiden's appearance

through alternative skins. Unlike previous titles in the Metal Gear

series, where players try not to be noticed by enemies, Rising is

action oriented, focusing on sword fighting and a sophisticated

cutting system to fight and defeat enemies. Although Raiden's main

weapon is his high-frequency blade, he isn't restricted to just that

as he can use other replacement blades, sub-weapons or secondary

weapons. Raiden can wield sub-weapons such as 2 kinds of rocket

launchers, 4 kinds of grenades, the iconic cardboard box, and a 3D

photo frame. Otherwise, secondary weapons can only be obtained after

defeating the game's bosses.
Metal Gear Rising: Revengeance Family, Real Name, Spouse, Profession, Eye Color, body stats, Feet Size, Wiki


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