King's Quest is an episodic video game series developed by The Odd
Gentlemen and published by Activision under the Sierra Entertainment
brand name for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox
360 and Xbox One. It is a new re-imagining of the long-running King's
Quest series. While it is an adventure game like the previous games in
the series, the interface is not fully point-and-click (the PC version
only uses point-and-click for the dialogue and first person
scenes).The game is one of several attempts at resurrecting or
rebooting the King's Quest franchise since 1998, and its first chapter
was released some 32 years after King's Quest I. The new chapters are
seen as neither a remake nor necessarily a sequel but a "re-imagining"
(the original games are considered to be part of the canon of the new
series, as each chapter will take place between those games, but
previous games may be reinterpreted in completely new ways).Unlike the
classic King's Quest video games, the new King's Quest is not a
point-and-click adventure. Instead, it is an adventure game that tasks
players to control Graham, who ventures to different places to become
a knight. The movement of Graham can be completely controlled by
players. According to Matt Korba, the game's creative director, the
game's controls focuses on "one-button context." As a result, the game
does not have any complicated interfaces or controls. Throughout the
game, players can interact with different objects in the environment.
For instance, players can pick up, gather, and inspect different
scenery items. They can switch to first-person perspective when
inspecting them.
Gentlemen and published by Activision under the Sierra Entertainment
brand name for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox
360 and Xbox One. It is a new re-imagining of the long-running King's
Quest series. While it is an adventure game like the previous games in
the series, the interface is not fully point-and-click (the PC version
only uses point-and-click for the dialogue and first person
scenes).The game is one of several attempts at resurrecting or
rebooting the King's Quest franchise since 1998, and its first chapter
was released some 32 years after King's Quest I. The new chapters are
seen as neither a remake nor necessarily a sequel but a "re-imagining"
(the original games are considered to be part of the canon of the new
series, as each chapter will take place between those games, but
previous games may be reinterpreted in completely new ways).Unlike the
classic King's Quest video games, the new King's Quest is not a
point-and-click adventure. Instead, it is an adventure game that tasks
players to control Graham, who ventures to different places to become
a knight. The movement of Graham can be completely controlled by
players. According to Matt Korba, the game's creative director, the
game's controls focuses on "one-button context." As a result, the game
does not have any complicated interfaces or controls. Throughout the
game, players can interact with different objects in the environment.
For instance, players can pick up, gather, and inspect different
scenery items. They can switch to first-person perspective when
inspecting them.
Share this

SUBSCRIBE OUR NEWSLETTER
SUBSCRIBE OUR NEWSLETTER
Join us for free and get valuable content delivered right through your inbox.