Pucca (/ˈpʊkə/; Korean: 뿌까 [p͈uk͈a]) is a media franchise
from the South Korean company VOOZ Character System. The main and
title character, Pucca, is the niece of three Korean men who run a
Chinese-style restaurant. The restaurant, known as the "Goh-Rong", is
located in Sooga Village, a small village in the mountains. Pucca is
also in love with the ninja Garu (가루 [kaɾu]), Pucca always seems
to beat him in combat and unintentional competition simply by sheer
will.Originally, Pucca was an "animated online e-card service" made in
2000 by the company VOOZ. The popularity of the e-card increased so
rapidly in both Korea and the rest of Asia that it was licensed by
Jetix Europe in 2004, who also acquired television rights for the
service. VOOZ went on to continue working with Jetix Europe, making
the original two and a half minute long animated shorts, which were
then aired on both the Jetix website and as in-between full cartoon
show shorts on the Jetix television channel. Pucca shorts were also
often featured on the channel for MTV. Jetix Europe's director of
international licensing, Richard Woolf, stated that "the possibilities
with Pucca were immediately apparent, especially because you were left
wanting more after watching the original shorts".More episodes were
ordered by Jetix Europe after the success of the initial shorts, with
Studio B Productions in charge of making them. The new episodes became
more fleshed out to depict Pucca as being a real television series,
with more extensive plot being involved and some of the non-speaking
characters gaining voices, along with the length of the episodes being
extended to seven minutes in total. The new episodes were shown on
many of Jetix's worldwide channels.After the success of the show in
television, Jetix began branching out into accessories and toys in
order to bring in further revenue from the, now, franchise. These new
products included "apparel, accessories, housewares, giftware, and
stationery" focused largely on attracting younger teenagers. Since
then, the age demographic has expanded to include younger children
through the creation of various toy lines and older teenagers through
the publishing of video games set in the Pucca universe.
from the South Korean company VOOZ Character System. The main and
title character, Pucca, is the niece of three Korean men who run a
Chinese-style restaurant. The restaurant, known as the "Goh-Rong", is
located in Sooga Village, a small village in the mountains. Pucca is
also in love with the ninja Garu (가루 [kaɾu]), Pucca always seems
to beat him in combat and unintentional competition simply by sheer
will.Originally, Pucca was an "animated online e-card service" made in
2000 by the company VOOZ. The popularity of the e-card increased so
rapidly in both Korea and the rest of Asia that it was licensed by
Jetix Europe in 2004, who also acquired television rights for the
service. VOOZ went on to continue working with Jetix Europe, making
the original two and a half minute long animated shorts, which were
then aired on both the Jetix website and as in-between full cartoon
show shorts on the Jetix television channel. Pucca shorts were also
often featured on the channel for MTV. Jetix Europe's director of
international licensing, Richard Woolf, stated that "the possibilities
with Pucca were immediately apparent, especially because you were left
wanting more after watching the original shorts".More episodes were
ordered by Jetix Europe after the success of the initial shorts, with
Studio B Productions in charge of making them. The new episodes became
more fleshed out to depict Pucca as being a real television series,
with more extensive plot being involved and some of the non-speaking
characters gaining voices, along with the length of the episodes being
extended to seven minutes in total. The new episodes were shown on
many of Jetix's worldwide channels.After the success of the show in
television, Jetix began branching out into accessories and toys in
order to bring in further revenue from the, now, franchise. These new
products included "apparel, accessories, housewares, giftware, and
stationery" focused largely on attracting younger teenagers. Since
then, the age demographic has expanded to include younger children
through the creation of various toy lines and older teenagers through
the publishing of video games set in the Pucca universe.
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